Lifesteal is a very competitive, risky, and demanding gamemode and adding HOF there would mean the competition would increase by a big slope and it would be way more active than it is right now.
Adding HOF to lifesteal would be exciting to see how the base hauntings and other risky stuff goes like as there is no claims and there are custom enchants.
Suggestion #967, Posted in GameModes for GLOBAL, status replied
Today I wanted to talk about something different regarding Strong-Craft.
Lately, the server has started feeling a little too AI-generated in some areas, and I think it’s making the server lose some personality and originality.
For example:
Some website assets look AI-generated,
The server logo also gives off that AI-made feel,
Certain broadcast messages and announcements sound heavily.. See more
Suggestion #966, Posted in General for GLOBAL, status replied
Everytime I see a suggestion getting replied to by a staff, 90% of the time its the staff just copy pasting the same reply again and again.
So why not now the staff gives an actual explanation to the reply, even if its a short reply its 10x better than the copy pasted reply
Suggestion #962, Posted in Improvements for GLOBAL, status closed
Grace period should be disabled in events and pvp so that new players can't steal the loot of the players who just died and run off while others who killed them just watch it happen. And it should be disabled in events so that they if a CaptureTheArena happens they can't just be there capturing the whole thing while no one can kill them
Suggestion #927, Posted in GameModes for LifeSteal, status replied
back then buying land blocks would cost money, then they added the claim fees and then in the new season they added shards and that was already a hassle getting them let alone having a decently big plot and now its 5 shards per block? for new players it will be hella hard to get land so i suggest it gets changed back to 2 shards
Suggestion #831, Posted in General for GLOBAL, status open
Hard to kill mobs should drop more money. for example wardens should drop 1k to 2k instead of just 50 which makes them worth killing too same with other mobs
Suggestion #414, Posted in General for GLOBAL, status rejected
I know that I'm making this suggestion right after the bugs got fixed but after the money got reset and the limit is also 250k so it's a bit unmanageable. I've see many people making the suggestions of making a limit or so when making a claim since they can't make their claim over ours but many of us have small-small claims over the world and paying a fees for every single one of.. See more
Suggestion #402, Posted in General for GLOBAL, status rejected
Server should remove Mcmmo limits cuz ppl who already hv like 500 mcmmo on axes can few shots players and players cant even defend themselves so its a request to remove mcmmo limits or remove the whole things (i would prefer remove the limite).
Suggestion #392, Posted in Improvements for GLOBAL, status rejected