Big Economy Update!

Posted by Ryan1 month ago

We’re excited to announce a major economy update starting today! Previously, we experimented with dynamic prices based on supply and demand. While the idea was promising, it led to significant imbalances—some items were overly abundant while others became excessively scarce. As a result, we’re completely removing dynamic shop prices.

What’s New?
We’re expanding the economy with the largest list of sellable items yet!

However, there’s a twist—not all items will be sellable at all times.

Instead, the server shop will feature a weekly rotation of sellable items. This ensures that no single item dominates the economy and adds value to previously overlooked items.

Key Details:

  • All previously sellable items remain in the system but will only be available during their rotation.
  • You’ll need to adapt your strategies—no more relying solely on sugarcane farms or similar tactics for endless profits.

We understand this change may feel inconvenient at first, but it’s necessary to keep the economy vibrant, diverse, and rewarding for active players.

It also helps us avoid frequent resets, ensuring a more balanced and enjoyable experience for everyone.