Since the shop has been heavily nerfed and claiming has become primarily dependent on shards, bringing back MCMMO would be beneficial.
The shop is dependent on manual farms, and even then there is little payoff for these manual farms, which takes away grinding the economy through AFKing. Considering how much people are farming to try and make a bit of money, as well as having to mine a lot to get shards to claim, MCMMO could be a feature that prevents players from getting discouraged/burnt out since there's something to work towards/a goal to be had and would increase active player count like intended.
With party HOF and vouchers being an incentive to grind, MCMMO could also be added back into party power, which can help get rid of the cycle of the players with the highest bal routinely getting the top places in HOF and all the vouchers. This can let newer players/players with lower balances who can't afford the expensive prices on spawners have a chance and place in HOF, help more players get ranks on the server, and help keep newer players from quitting.
MCMMO is also on Skyblock and Towny, which consistently have lower player counts in comparison to Survival, and most Survival players never wanted to lose MCMMO; they only wanted the MCMMO caps to be raised so there was something to grind further than 1000.
We all would greatly appreciate the consideration and opportunity for bringing MCMMO back midseason or next season to be polled to us. I apologize for the novel written but appreciate those who read it and vote on it. Thank you!
#560 - Status: accepted
3 months ago by voreki for General