I believe the shop prices decreasing/increasing with items bought/sold is very damaging to the server.
I've been away for a while and upon returning I decided to have a decent attempt at playing again. I'm really into the money making so my first activities involved looking into pricing and finding something I could begin farming. I picked Amethyst Shards, which at the time, were selling for $28.97 per item. After using /sell hand on a number of small quantities of the item I noticed it had decreased to $25.59. After chatting about it with other players, I was left disappointed.
Cactus sells for $0.10 each; which is $6.4 for 64, $345.6 for an entire large chest and $3456 for ten large chests. From what other players have told me in-game, any item can fall to such a low value due to being sold in bulk. While this occurs, players can log in, type in their username to a voting website and consistently earn (even without a rank boost) more money than those working hard to mass farm any sellable item. Since the server doesn't necessarily have anything major that makes it stand out from most other survival servers to begin with, I believe the shop should at least be modified so that there is more reward and reason for committed players to continue playing the game.
As a side note, I find it quite odd that the Chesthopper is a 0.02% reward from the Vote Crate. If it's not accessible anywhere else I believe the chance of receiving this from the crate should be significantly increased or removed entirely.
#409 - Status: open
7 months ago by AmeliaSacred for GameModes