1 year ago
7

Big mcmmo change!

I would like to suggest that mcmmo needs some actual balances and i would like to include:
-changed level cap on some mcmmos:
fishing 500 (also make it level up faster since its almost impossible to grind)
axes 500
swords 750
repair 1000
maces 500 (its useless anyway)
tridents 750
herbalism 1000
mining 1000
archery 500
acrobatics 500
excavations 1000
crossbows 750
taming 500
unarm.. See more
Suggestion #567, Posted in Improvements for GLOBAL, status accepted
1 year ago
1

Player Warps

Can you please give everyone 1 free player warp do that they can have a popular shop. This will open many new shops in the server and will be very helpful.

Thanks!!
-BestNeha
Suggestion #559, Posted in Improvements for GLOBAL, status rejected
1 year ago
8

Daily or Bi-Weekly (3-day) shop rotations.

The new economy has great potential but implementing it midway through a season was an unexpected change. To address this, I would like to suggest a Daily/Bi weekly shop rotations with some items (eg: Cactus, Rotten Flesh etc) be fixed at current prices (It can be the nerfed prices).

Since this new economy encourages farming of different material manually, now would be a great time to bring .. See more
Suggestion #547, Posted in Improvements for Survival, status closed
1 year ago
8

Cactus and Iron should be a "fixed" item in the economy

I want to address the recent economic changes and how they affect the player experience, especially for those of us who have spent a lot of time and effort building specific farms like Cactus and Iron.

Before the economy change, these farms were one of the most profitable and efficient way to make money. Many players, myself included, have spent countless hours and even weeks building these f.. See more
Suggestion #545, Posted in Improvements for Survival, status rejected
1 year ago
4

Making skulk items ( catalyst, Shriekers etc) sellable in shop.

As they are farmable, it would be nice it was a point to farm them. Any price would do well.
Suggestion #543, Posted in Improvements for GLOBAL, status accepted
1 year ago
13

FIX SHOP BACK

It's totally useless now.

thx
Suggestion #542, Posted in Improvements for Survival, status rejected
1 year ago
0
Suggestion #541, Posted in Improvements for Towny, status accepted
1 year ago
4

Better /Nv Command

I have an idea for a better /Nv command I think gold should be an hour of nv and redstone 2 hours and Permanent for emerald so its less annoying to type in the command for every 5 minutes
Suggestion #536, Posted in Improvements for GLOBAL, status rejected
1 year ago
15

Nerf Herobrine BOSS

We have managed to kill Herobrine but it took way too much in cost of doing so.
During the fight to stay alive i ate 64 Egaps and 60 Gaps.
As a tank i had 7 sets of boss armour and my rank lets me /fix all. It has destroyed all sets twice and still had over 30% of health left.
2nd tank had to take over as my command was still on cooldown.

The suggestion is to nerf it a little. Bring hp dow.. See more
Suggestion #532, Posted in Improvements for GLOBAL, status accepted
1 year ago
2

Updates Without A Reset

There should be updates that add more features without a world reset. Why? Because StrongCraft gets boring for a lot of people. It dies, then gets revived with a reset that happens once every 1-2 years, and then dies again because people get bored again. This problem would be fixed by adding more frequent updates without a reset. (It's okay if you guys aren't able to do this, but it woul.. See more
Suggestion #528, Posted in Improvements for GLOBAL, status accepted
1 year ago
10

Souls

Hello there. I would like to give a suggestion regarding souls. Since the time it was introduced in server it has been very tough to get them and we need souls for spawners too which each upgrade costs 1000 souls and that takes hours to get. So to solve this issue, could you please increase the amount of soul we get from hitting each mob like magma or slime , or can you introduce something new w.. See more
Suggestion #507, Posted in Improvements for GLOBAL, status rejected
1 year ago
4

Cactus Prices

Please make cactus sell price more expensive. Like $4 or $5 or maybe $6 because cactus farms needs time and resources to build.
That`s all thank you.
Suggestion #491, Posted in Improvements for Survival, status closed
1 year ago
0

TOWNY

im starting to play towny theres alot of improvement you guys need to do im thinking of chestshop enabled there and more blocks on shop and the towny plugins some commands isnt working
Suggestion #486, Posted in Improvements for Towny, status accepted
1 year ago
4

Change Cactus Sell Price to 2$ > 4-6$

Most people are very hardworking when it comes to cactus farm because we have to get tokens to get ChunkRippers, Sand <-- Finding Desert is hard considering RTP has 2 hour cooldown. And people grinding for chesthopper to collect cactus and buy autosell which cost 1M money. But when it comes to people with Shopbooster. Since you vote and get vkeys some chance you get ShopBooster no effort need.. See more
Suggestion #484, Posted in Improvements for Survival, status closed
1 year ago
16

Increase cactus prices back to 4$ 🥺

Last season created a reason to farm cactus but since prices has been nerfed it's less rewarding to create a farm 😔
Suggestion #480, Posted in Improvements for Survival, status accepted
1 year ago
1

Reduce vote party requirements for skyblock

Like the title says, sb is kinda dead rn and it would be nice if the vp requirements be reduced to 50 as some quests require to join a vp.
Suggestion #477, Posted in Improvements for Skyblock, status closed
1 year ago
2

Bring back Chunk Ripper ):

There is no other way to clear a chunk except for mining since tnt has been disabled please bring it back 😔
Suggestion #474, Posted in Improvements for GLOBAL, status closed
1 year ago
0

Find a way to promoto the server for more player and fun

Server kinda fell off (No offense) I wish there was allat of people because imagine a lot chatting and easy making friends. But today barely people join and talk. It's like a singleplayer basically (Sometimes)
Suggestion #472, Posted in Improvements for GLOBAL, status closed
1 year ago
4

About the villager "nerfs" we have on this server.

The nerfs in which villagers can not restock trades we have in this server is kinda unnecessary.Villager trading plays an integral part in getting enchants so I feel like the villager nerfs should be disabled or make it so it atleast restocks and not be in a state where you cannot trade with them ever again.
Suggestion #464, Posted in Improvements for GLOBAL, status rejected
2 years ago
3

Cactus

Add a option in the /shop to buy cactus
Suggestion #455, Posted in Improvements for GLOBAL, status rejected
2 years ago
3

Mcmmo unarmed

Disable mcmmo unarmed... It is ridiculously op and we cannot get "iron grip" as mcmmo is capped at 250. Resulting in everyone being able to punch people and steal there items mid pvp.
Suggestion #454, Posted in Improvements for Survival, status closed
2 years ago
4

Bring Back Vote Parties

Currently there is vote parties in the gamemode creative but for some reason other gamemodes have this feature disabled and i think it could be good for the server if they were brought back.
Suggestion #449, Posted in Improvements for GLOBAL, status closed
2 years ago
-2

tridents mcmmo faster leveling

can u make tridents mcmmo level up a bit faster?
Suggestion #448, Posted in Improvements for GLOBAL, status accepted
2 years ago
0

CAN'T ACCESS MY ACCOUNT

Hello,
i was previously known as Piksou322 but now i changed my username: Piksoucube322
The server didn't Get my account back. Please help
Piksou322
Suggestion #428, Posted in Improvements for GLOBAL, status closed
2 years ago
-2

/afk

I suggest that the "lost ground" function that gets you out of afk be removed
This is due to the fact that if you're afking in the wild, any player can basically remove the block underneath you to get you out of afk and kill you, which bypasses the afk protection making the feature useless
Suggestion #427, Posted in Improvements for GLOBAL, status rejected